Deity Name | Gender | Alignment | Portfolio | Clerical Domains |
Aristus | m | NE | Darkness, Death, Despair | Darkness, Death, Madness |
Balgorsis | m | NE | Selfishness, Greed, Pride | Charm, Evil, Trickery |
Bernar | f | LE | Slavery, Domination | Destruction, Evil, Law |
Croloxos | m | CE | Slaughter, Murder, War | Destruction, Strength, War |
Daergos | m | LN | Stone, Caverns, Mining | Darkness, Earth, Law |
Dalath | f | N(G) | Fertility, Crops, Food | Community, Healing, Plant |
Faerisil | f | TN | Magic, Knowledge | Knowledge, Magic, Rune |
Gerneath | m | CN | Insanity, Spontaneity, Luck | Liberation, Luck, Madness |
Gundar | m | LG | Chivalry, Valor | Glory, Nobility, Protection |
Haaken | f | CG | Sky, Birds | Air, Chaos, Weather |
Kargos | m | CN | Storms, Lightning, Battle | Weather, Strength, War |
Lorilia | f | CN | Water, Oceans | Chaos, Water, Weather |
Mithros | m | LG | Justice, Truth, Wisdom | Good, Nobility, Protection |
Nakhrash | f | NE | Serpents, Reptiles, Venom | Animal, Destruction, Evil |
Noreesis | f | CE | Cold, Ice, Starvation | Destruction, Evil, Water |
Parlainia | f | NG | Mercy, Healing, Forgiveness | Good, Healing, Community |
Seristus | m | CG | Music, Drama, Art | Charm, Good, Liberation |
Skornios | m | CE | Strife, Discord, Hate | Destruction, Chaos, Fire |
Tarantis | f | CG | Freedom, Agility, Individuality | Chaos, Good, Liberation |
Telkora | f | NG | Travel, Exploration | Protection, Travel, Weather |
Tuath | m | CN | Shadows, Mischief, Thieves | Chaos, Darkness, Trickery |
Vorloin | f | N(E) | Death, Aging | Repose, Death, Knowledge |
Vulfus | m | N(E) | Hunting, Predators | Animal, Strength, Travel |
Yussack | m | LN (LG) | Craftsmen, Trade, Hard Work | Artifice, Law, Community |
This table gives a brief summary of the principle gods and goddesses of this campaign setting. Note that many of these deities are not tied down to any particular race but are worshipped by members of different races, though certain races do prefer particular deities. For example, dwarves have great respect for both Yussack and Gundar, while elves are more likely to worship Tarantis and Seristus. Orcs and ogres will follow Croloxos, and so on. Deities and their outer planar servants are more interested in the intent and attitude within the follower than outward appearance.
Note that each deity has 3 domains - clerics of that deity can choose any 2 out of those 3.
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